![]() Quicksaves? Any in-game saves at all? Please. You have to stomp round identical map after identical map in the vague hope of finding both that, and the specific rooms you need, all the while under constant siege from your colour-coded counterparts, and almost guaranteed to die as soon as you find the damn place. Usually though, you'll just have been told to go to "the reactor", and it's up to you to work out where the hell that is from an unhelpful briefing map and no in-game assistance. If you're lucky, the mission briefing will tell you to go to Building B or something. Neither is helped by the fact that your soldiers could frankly do with a bit of Syndicate-style brainwashing to stop them running around whenever they feel like it, almost guaranteeing that you'll leave a few wo/men behind as you try to work out where the hell you're meant to be going, and not having a clue how to reunite the team. The biggest practical problems? The lifts are awful, and the maps are too big. It's not a great game, but there are far worse. But it's not really worth it, in either sense. A game like this should, at the very least, lend itself to lots of shouting and mockery, being castigated for its sexism and generally set on fire for crimes against gaming. ![]()
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